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quitefreshgames
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    Comments

    This really is an awesome game and it's cool to see it keep getting better! One thing that I keep noticing is when I click to kick, I feel like it drastically bypasses where I am seeing the arrow at the moment I click... I'm usually pretty good at timer-based button tapping events like that. Is there any chance it's tracking based on mouse-release vs mouse-click? Otherwise maybe the arrow could spin just a tiny bit slower, or check to be sure there isn't anything else going on where the kick direction is overshooting where the arrow was the moment players click...

    What version of Construct2 are you using?

    Hey Tom,

    Had to have a look in the code, and yes, you're right! It actually tracks on release. I'm using the space bar myself (that was the only input early in development) so I never picked up on this myself, and I haven't received much player feedback. I think it definitely makes sense to change it to on-click when you're doing a timing based action.

    Will try it out a bit for myself and see how it feels, then make an update.

    I'm using r175, personal license.

    Thanks so much for the feedback, really helps!

    EDIT: Yep, much better now.

    / Stefan

    Awesome! I'm glad I asked about that now. :)